Earlier we showed the winter level, “Blizzard Passage”. But as you can see, there is another game location on the first screenshot of the site. And now we are ready to introduce to you the map we used in our first test battles, the map where we tested early AI versions, and the map that was the first one we created for Tactical Legends. It has many small elements that are “chaotically” scattered over the battlefield. We labeled it chaotic as it is hard to imagine regular buildings or another environmental features that can describe it. So, because we applied stone texture on all the elements at the first moment, it began looking like ruins, so we named it thusly. The Ruins has undergone several phases of evolution that you can see on the screens in this article. We want to say thanks to Infinity Blade developers – Chair Entertainment Group for their textures and objects that they shared. These assets allowed us to design pretty nice fantasy world ruins.