We have done a lot during this most recent stretch of development. There now exists a puzzle editor which enables you to create different new puzzles. Additionally, we have put out a tweak on the in-game artificial intelligence. Finally, we’ve announced the start date of the closed beta testing. But things are never as planned.
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We have prepared an updated version of our first video that was published a year ago. It was made to show the basic concept of Tactical Legends and but now it looks much better with the updated map and characters. If you saw the original video, you can spot the huge differences
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During this last month of development, we have been busy rewriting most of the code from blueprints to C++. The purpose of this was modernization and optimization of Artificial Intelligence. So, we get an incredible result. The Old algorithm, after hard optimization, took less than a second (instead of 20 seconds) to calculate AI opponent turn.
As we promised several days ago, we are introducing a large update to the game.
Gold has been renamed to mana. It’s more natural to summon/teleport new units from mana, than it is to hire them with gold. Also, we don’t think that gold would easily be found lying on the ground. Now we have shining mana orbs that could be picked up by the player. It instantly adds 10-30 mana to the player.
Tactical Legends closed online beta will start on October, 15. New maps, new skins, new puzzles and many more additions are waiting for you. Subscribe to the closed beta right now and get unique items that will be unavailable after the closed beta starts.