healer

Archer

Description

The healer is a special unit. They have no attack and low health points. Additionally, healers have no armor, and only have a medium mobility. Their range of healing, too, is limited. So if you find yourself commanding healers, you need to keep them positioned in the optimal spot where they can be defended, but also reach your units when they are injured. Because healers can also add additional health to your units (even if their health is still at its max) they are often vital in an army’s success in the field of battle.

Usage tactic

Healer can both help the attacking units of your force and support unit in defence. It is important to remember that healers are weak. Secure them in a location where they are covered and cannot be attacked by enemy archers or assassins.

Stats

Health - 5

Attack - 2

Defence - 0

Range - 5

Action Points - 5

Attack Action Points - 3

Price - 35

Special ability

Healers thrive when supported by armored units like the King or swordsmen. Because she can increase their health points, destroying those units becomes a true challenge.

Best against
Worst against
Worst against

Common tactics

Healers thrive when supported by armored units like the King or swordsmen. Because she can increase their health points, destroying those units becomes a true challenge.

All game units