THINGS AREN’T SO SIMPLE
THINGS AREN’T SO SIMPLE
October 20, 2016

We have done a lot during this most recent stretch of development. There now exists a puzzle editor which enables you to create different new puzzles. Additionally, we have put out a tweak on the in-game artificial intelligence. Finally, we’ve announced the start date of the closed beta testing. But things are never as planned.

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REMAKE OF THE FIRST VIDEO
September 25, 2016

We have prepared an updated version of our first video that was published a year ago. It was made to show the basic concept of Tactical Legends and but now it looks much better with the updated map and characters. If you saw the original video, you can spot the huge differences :-)

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New Ai
New Ai
August 07, 2016

During this last month of development, we have been busy rewriting most of the code from blueprints to C++. The purpose of this was modernization and optimization of Artificial Intelligence.

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A LARGE UPDATE INTRODUCTION
A LARGE UPDATE INTRODUCTION
August 01, 2016

As we promised several days ago, we are introducing a large update to the game.

Gold has been renamed to mana. It’s more natural to summon/teleport new units from mana, than it is to hire them with gold. Also, we don’t think that gold would easily be found lying on the ground. Now we have shining mana orbs that could be picked up by the player. It instantly adds 10-30 mana to the player.

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ONE YEAR TOGETHER
ONE YEAR TOGETHER
July 28, 2016

Yesterday we passed a one-year milestone. A year ago, a small team of game developers, called VERAGAMING, started to make a game on the Unreal Engine 4. Thus the story of Tactical Legends began!

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ANNOUNCEMENT OF A LARGE UPDATE
July 20, 2016

We are making a big update that will be available on July, 29th. Gameplay will be more interesting and dynamic. The balance of the game, and the main game’s conception (no random) will not change.

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THE START OF THE SUBSCRIPTION TO THE CLOSED BETA
THE START OF THE SUBSCRIPTION TO THE CLOSED BETA
July 15, 2016

Tactical Legends closed online beta will start on October, 15. New maps, new skins, new puzzles and many more additions are waiting for you. Subscribe to the closed beta right now and get unique items that will be unavailable after the closed beta starts.

You can receive these items only in the period of the subscription to the closed beta; the will show all of your opponents that you were supporting us from the beginning. The bonuses will be IMMEDIATELY added to your offline version.

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THE ANNOUNCEMENT OF CLOSED BETA
THE ANNOUNCEMENT OF CLOSED BETA
July 05, 2016

The moment that you’ve been waiting for is nearing – the start of the online closed beta testing version of Tactical Legends. We’ve opened the opportunity for you to sign up for closed beta testing.

Development for the online version continues to progress, but we are still creating new game content. Closed-beta members might see more from the single-player perspective as well. Many of your requests will be introduced into the game, the moment the closed beta begins on the 15th of October, 2016.

Follow our news and be ready for the start of online battles within the framework of the closed beta testing. We plan to run the beta from October 15th, 2016 through April 15th, 2017.

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NEW VERSION OF BLIZZARD PASSAGE
NEW VERSION OF BLIZZARD PASSAGE
June 15, 2016

We actively follow the demand for game maps and units by our gamers. That`s why we decided to rethink the version of our winter map according to in-game stats and your feedback.

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PUZZLES EDITOR
PUZZLES EDITOR
June 01, 2016

We made a puzzle editor for our game. It gives us an opportunity to accelerate the creation of the puzzles, check up on possible solutions, and choose their types. We are hoping to offer a ton of new puzzles in the future.

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